Statement of Intent
Pathway Specialism: Concept Art
Working Title/Theme: Fleshing out the Narrative
Word Count: 500 words
The title of my project is ‘Fleshing out the Narrative’. I will work towards creating a fantasy/sci-fi world through a narrative and illustrating/designing as many aspects of that world as I can. From characters and creatures to clothes and inanimate objects. This links to my work with The British Landscape from the creature design standpoint and also adding character to the things I design. My Colours project also links well because that was about telling a narrative through a series of images and making an interesting character design. Finally my Curate project would help influence my design choices, all the artists I researched and my own work had a story behind them as well as thought provoking themes. Fleshing out the Narrative will help me in my future goals of becoming a Concept Artist, it forces me to go out of my comfort zone and design things I probably have never even drawn before as well as strengthen my character/creature designs.
I have several books full of concept art for games and films that I have loved for a long time and I have selected 8 artists from the books whose work I feel influence my own in a large way. These books also have a unique insight into the artists thought processes and design ideas so I will read them thoroughly and take notes. I will also research the book series ‘Gormenghast’ by Mervyn Peake as it has an interesting narrative as well as original illustrations from the author. I would also like to visit The National Gallery in London as it is full of paintings from artists that are illustrating old myths and legends.
I would like to focus on digital art, at least for the design and development part of this project, using software like Photoshop and Paint Tool SAI with my own Graphics Tablet. However I would like to venture down more traditional mediums such as acrylic and watercolour paints as well as pen and ink to give my work more texture and physicality. I will be spending the first week or two researching my artists and developing/finding a narrative. My brother is a writer and he has offered to write a story for me, but in case he cannot finish it in time, I’ll be also looking for other narratives. The next few weeks would be spent designing and creating the world that the narrative takes place, as well as coming up with interesting character/creature designs. For a final piece I’m hoping to fully illustrate the story by showing major scenes next to the text, either as a finished book or series of works.
As I am working through my sketchbook and blog I will write
a journal of my thoughts and reflect on the work I have done as well as
constantly referring to the artists and narratives that inspire me. I will also
ask my peers for their criticisms and ask them to evaluate my work, to see if
it fits each criteria.
Time-plan:
Weeks
1-2: (1) Researching artists and movements as well as finding or writing a
narrative. (2) Experiment with Acrylic
and watercolour paints as well as begin initial character concepts.Weeks 3-4: (3) Design and illustrate major characters/creatures and plot specific items or places. (4) Design minor characters, items, fashion and environment.
Weeks 5-6: Illustrate plot points and memorable scenes.
Weeks 7-8: Create or fill out a book with illustrations and the story, make it look professional.
Bibliography:
The Art of Bioshock Infinite: 1. Chelsea Douglas 2. Claire Hummal
Star Wars Art – Concept: 1. Ralph McQuarrie 2. Doug Chiang
Harry Potter – The Creature Vault: 1. Paul Catling
Skyrim Concept Art: 1. Adam Adamowicz 2. Ray Lederer
The Art of Fallout 4: 1. Adam Adamwicz 2. Istvan Pely
The Gormenghast - www.mervynpeake.org/gormenghast/index.html
The National Gallery - www.nationalgallery.org.uk